I open this discussion thread because we would like that now that we have opened the beta phase, and with the new people that are arriving, you are thinking again about the Worldboss event. Do you think they are useful or balanced?
From the team we believe that they are not being done and surely it is not because the idea is bad, it is because of the difficulty of the enemies and maybe also because of the rewards, and that is why we have decided to revisit this event.
For example, an idea we have in mind would be that the damage was percentage and would be more or less high according to the enemies, that way we believe that all the worldboss would be accessible in general for any level and the difficulty would only be that it would cost a little more or less kill it according to the Boss in question. Maybe also include some extra rewards such as essential items that you have been discussing some, who knows.
But before changing anything we would like the players, who are the ones who are really going to enjoy them, give us your opinions and suggestions for change, you have free way to comment on this event and that can be modified to be more than your liking.
Event in question