— Lion Loa Sword (Swordman C55 main weapon) changes:
Critical chance: 14%
Hit rate: 559
— Eagle Loa Bow (Archer C55 main weapon) changes:
Damage: 882~922
— Bat Loa Dagger (Archer C55 secondary weapon) changes:
Damage: 647~687
Critical damage: 350%
Increases damage with a probability of 10% by 75%
— Eagle Loa Leather Armour (Archer C55 armor) changes:
Melee Defence: 627
Ranged Defence: 697
Magic Defence: 694
— Bear Loa Gauntlets (Martial Artist C55 main weapon) changes:
Critical chance: 22%
— Now enemy's percentage defense reduction in PvP mode shell weapon effect will work as follows:
-
When hits are soft damage (increased damages & increased damages + critical hits)
The reduction will be only shell enemy's percentage defense reduction effects. -
When hits are normal damage (includes critical hits)
The reduction will be total enemy's defense.
— Now all percentage damage reflection effects can reflect a maximum of 7500 damage.
Note: In the case of stacked damage reflection the maximum of 7500 damage will be applied to each stacked hit and not to the final stacked reflection damage.
— Now conversion received damage by reducing MP effect will only apply to 50% of the total MP consumption reduction you have.
— Added a maximum value of 80% to the accumulation of MP consumption reduction.
— Now it isn't allow to use the `[ Echo Power] effect twice in a row with the same skill in less than 1 minute.
— Reduced the cooldown reduction from 90% to 75% in the `[ Echo Power] rune.
— The time to do forced movement effects in skills will now take into account the distance between the damager and the target.
— Increased the probability of inflicting the [ Jötunheim Dragon's Breath] effect from 3% to 5% in
Jötunheim Dragon's Costume Wings.
— Increased duration of [ Hard as Ice] from 3 to 5 seconds in
Ice Witch Costume Wings
— Jötunheim Blessing of the 4 classes changes:
· Removed: Damage against Glacernon bosses increases by 10%
· Added: Damage against bosses increases by 8%
— Jötunheim Blessing Magician changes:
· Attack power increases by 8%
· Reduces the enemy's elemental resistances by 5
Specialist changes
Warrior
-
Iron Skin
- Removed: There is a 100% chance of causing [
Total Absorption]
-
Iron Skin (Buff)
- Duration:
30 600 seconds - Removed: Decrease cooldown of skills by 15% max. 90)
- Duration:
- Removed: There is a 100% chance of causing [
-
Whirlwind
-
Cool time:
18 15 seconds
-
Cool time:
-
Provoke
- Removed: There is a 100% chance of causing [
Paralisys]
-
Added: There is a 100% chance of causing [
Provocation]
-
Added: There is a 100% chance of causing [
Paralysis]
-
Paralysis
- Debuff Level 3
- Duration: 2 seconds
- Movement impossible
- No attack possible
-
- Removed: There is a 100% chance of causing [
-
Intimidate
-
Cool time:
30 20 seconds -
Target: Around Enemy in
5 8 cell
-
Added: There is a 100% chance of causing [
Total Absorption]
-
Cool time:
-
Continuous Load
-
Cool time:
15 12 seconds
-
Cool time:
-
Earth Shock
-
Cool time:
40 35 seconds
-
Cool time:
-
Rising Dragon
-
Cool time:
120 100 seconds
-
Cool time:
Blade
-
Basic Slash (Basic Attack)
-
Attack Range:
1 2 cell
-
Attack Range:
-
Cross Cutting
-
Attack Range:
1 2 cell
-
Attack Range:
Crusader
Shining Effect
-
Cool time:
25 35 seconds
Battle Monk
-
Meditation
-
Spirit of Temperance (Buff)
-
Defence increases by (Player Level
* 2 * 3) - Added: Your damage in PvP decreases by 5%
-
Defence increases by (Player Level
-
Spiritual Strength (Buff)
- Added: Inflicts critical hits with a chance of 8%
-
-
Sacrifice
-
Attack Range:
10 20 cell
-
Attack Range:
Death Reaper
-
Spirit Catcher
- Removed: There is a 100% chance of causing [
Paralysis]
-
Added: There is a 100% chance of causing [
Paralysis]
-
Paralysis
- Debuff Level 1
- Duration: 2 seconds
- Movement speed is decreased by 50%
-
- Removed: There is a 100% chance of causing [
-
Spirit Splitter
-
Break Defensive Weapon (Debuff)
-
Duration:
25 12 seconds
-
Duration:
-
Renegade
-
Punch and Slash
-
Attack Range:
1 2 cell
-
Attack Range:
-
Judgement of light
-
Casting Time:
0.4 0.2 seconds -
Melee attack power increases by
140 200
-
Casting Time:
-
Judgement of Damnation
-
Ranged Melee attack power increases by 300
-
-
Ignition (Buff)
- Added: Hit rate of melee attacks increases by (Player Level * 2)
- Note: This stat has been removed from this specialist base stats.
-
Judgement (Debuff)
-
Duration:
15 7 seconds
-
Duration:
-
Corruption
-
Ranged Melee attack power increases by 500
-
-
Convert
-
Increases damage from critical hits by
80% 40%
-
Increases damage from critical hits by
Waterfall Berserker
-
Storm Charge
-
Casting time:
0.4 0.2 seconds
-
Casting time:
-
Energy of the Waterfall (Buff)
-
Duration:
180 600 seconds
-
Duration:
-
Energy of Pure Water (Buff)
-
Duration:
60 120 seconds
-
Duration:
Ranger
-
Hawk Eye (Buff)
-
There is a
95% 80% chance that every attack hits
-
There is a
-
Flashbang
-
Target: Around Enemy in
2 3 cell
-
Target: Around Enemy in
-
Triple Arrow
-
Target:
Special Area Around Enemy in 2 cell
-
Target:
-
Rapid (Buff)
- Added: Water energies increases by (Player Level * 3 )
Assassin
-
Dagger Attack (Basic attack)
- Attack Range:
1 2
- Attack Range:
-
Critical Hit
- Cool time:
30 40 seconds -
Critical Hit (Buff)
-
Duration:
5 20 seconds -
Increases chance of inflicting critical hits by
50 25 - Removed: Decreases cooldown of skills by 50% (max. 90%)
-
Movement speed is increased by
2 1 - Added: Increases damage from critical hits by 10%
-
Duration:
- Cool time:
-
Storm Slash
- Attack range:
2 3
- Attack range:
-
Chain Hook
- Attack Range
7 10
- Attack Range
-
Bomb
- Removed: There is a 100% chance of causing [
Evade]
-
Added: There is a 100% chance of causing [
Short Blackout]
- Removed: There is a 100% chance of causing [
Destroyer
-
Bomber
-
Cool time:
15 25 seconds -
Attack Range:
5 9 -
Shrapnel (Debuff)
- Dodge decreases by (Player Level * 2)
-
Cool time:
-
Poison Gas Shell
-
The 2nd Poison Gas (Debuff)
-
Duration:
6 4 seconds
-
Duration:
-
-
Fire Mine
-
Cool time:
60 40 seconds - Increased move speed
-
Weak Shrapnel (Debuff)
- Dodge decreases by (Player Level * 1)
-
Cool time:
-
Hell Drop
-
Cool time:
120 100 -
Ranged attack power increases by
1000 1200
-
Cool time:
Wild Keeper
-
Beast Claw
-
There is a
40% 60% chance of causing [Fatal Bleeding]
-
There is a
-
Boomerang Throw
-
Cast time:
0.4 0.2 seconds
-
Cast time:
-
Ivy
-
Cool time:
70 45 seconds
-
Cool time:
Fire Cannoneer
-
Cannon Panning
- Added: Push your opponent back 8 fields in PvP Mode
-
Weapon Master
-
Turbo Loader (Buff)
-
Duration:
40 60 seconds
-
Duration:
-
Scout
-
Ambush
-
Ambush Raid (Buff)
-
Duration:
7 4 seconds
-
Duration:
-
-
Mobile Trap
-
Cool time:
12 20 seconds
-
Cool time:
-
Fog Arrow
- Effect Duration: 8 seconds
-
Falcon's Astuteness
-
Under Sniper's Gaze (Debuff)
-
Duration:
50 10 seconds - Note: Now if you use the Sniper attack the debuff will end.
-
Duration:
-
Demon Hunter
-
Vengeful Spirit Pendulum (Buff)
- Added: No penalty for ranged attacks at close range
-
Vengeful Spirit Rain
-
Added: There is a 20% chance of causing [
Blackout]
-
Added: There is a 20% chance of causing [
-
Vengeful Spirit Onslaught
- Removed: There is a 30% chance of causing [
Deadly Blackout]
-
Added: There is a 30% chance of causing [
Deadly Blackout]
- [
Deadly Blackout]
- Debuff Level 3
- Duration: 4 seconds
- Movement impossible
- No attack possible
- No dodge possible
- Removed: There is a 30% chance of causing [
-
Soul Sword
-
There is a
50% 80% chance of causing [Infernal Horror]
- [
Infernal Horror]
- Debuff Level 2
- Duration: 12 seconds
- No dodge possible
- Shadow resistance is decreased by 20
- Damage from critical hits is increased by 30%
- [
-
There is a
Sunchaser
-
Call of the Wild (Buff)
-
Enemy's attack power decreases by
5% 10%
-
Enemy's attack power decreases by
-
Light Net
- Added: There is a 100% chance that every attack hits
-
Power of the Sun (Buff)
- Added: Hit rate of all attacks increases by (Player Level * 1 )
Red Magician
-
Mana Transfusion (Buff)
-
Converts
40% 30% of received damage by reducing MP
-
Converts
-
Fiery Breath
- Changed Burn Debuff the same as the other specialist skills
Holy Mage
-
Healing
- Consumption MP: 6% of your maximum MP
- Removed: Recovers 10% HP
- Added: Recovers 2000 + 7% HP
-
Group Healing
- Consumption MP: 20% of your maximum MP
- Removed: Recovers 30% HP
- Added: Recovers 5000 + 23% HP
-
Cure all
-
Recovers
8% 12% MP
-
Recovers
-
Holy Shield (Buff)
-
Duration:
5 7 seconds
-
Duration:
Blue Mage
-
Ice Chain
-
Cool time:
45 30 seconds
-
Cool time:
-
Intense Cold
-
Cool time:
70 40 seconds - Removed: There is a 50% chance of causing [
Strong Freeze]
-
Added: There is a 50% chance of causing [
Magic Frost]
-
Magic Frost
- Debuff Level 3
- Duration: 12 seconds
- Enemy's magic attack power increases by 10%
- Water resistance is decreased by 15
-
-
Cool time:
-
Blizzard
-
Cool time:
150 110 seconds
-
Cool time:
Dark Gunner
-
Spell Revolver (Basic Attack)
-
Target:
Itself Around Enemy in 0 cell
-
Target:
-
Ghost Guard (buff)
-
Converts
20% 25% of received damage by reducing MP -
Enemy's attack power decreases by
30% 20%
-
Converts
-
Requiem (Debuff)
- Added: All elemental resistances is decreased by 10
-
Hide in the dark
-
Cool time:
60 50 seconds -
Cast time:
0.4 0.2 -
Hide in shadows
- Removed: Movement speed is decreased by 2
-
Cool time:
Volcano
-
Power of the Volcano (Buff)
-
Magic attack power increases by (Player Level
* 2 * 1) -
The fiery skills of the volcano are increased by (Player Level
* 3 * 2)
-
Magic attack power increases by (Player Level
Tide Lord
-
Typhoon
-
Cool time:
4 5 seconds -
Magic attack power increases by
150 350
-
Cool time:
-
Song of the Sirens (Buff)
- Debuff Level
3 5 -
Note: Duration in PvP
8 5 seconds
- Debuff Level
-
Water Bubble
-
Cool time:
30 15 seconds - There is a 100% chance of causing [
Evade]
-
Water Plating (Buff)
- Removed all the previous options
- Movement speed is increased by 5
-
Ocean's Blessing (Buff)
- Water energies increases by (Player Level * 3 )
-
Cool time:
Seer
-
Armour of Darkness (Buff)
-
Duration:
60 120 seconds -
Enemy's attack pòwer decreases by
30% 20%
-
Duration:
-
Mind Sink
-
Cool time:
60 20 seconds -
Mind Sink (Buff)
- Buff Level 4
- Duration: 2.5 seconds
- Removed all the previous options
- No HP/MP consumption
- Increases HP by 5% of max. HP for every attack received (max. 2 times)
- Increases MP by 5% of max. HP for every attack received (max. 2 times)
- Protection agains 4 level or lower debuffs increases by 100%
-
Blade Changer
-
Your damage in PvP decreases by
20% 15%
-
Your damage in PvP decreases by
-
Cool time:
Archimage
-
Holy Prism
-
Attack Range:
6 11 cell
-
Attack Range:
-
Memorial (Buff)
- Removed: Movement speed is increased by 2
-
Spellbook Scholar (Buff)
- Added: Movement speed is increased by 2
Draconic Fist
-
Bestial sprint (Buff)
- Dodge increases by (Player Level * 2 )
-
Transformation
-
Cool time:
5 12 seconds -
Added: There is a 100% chance of causing [
Evade]
-
Cool time:
-
Final Flame
- The skill is now a normal area skill
-
Final Flame (Debuff)
- Debuff Level 2
- Duration: 2 seconds
- No possible attack
- Movement impossible
Final Flame occurs, in releasing at the probability of 40%
-
Final Flame (Debuff)
- Debuff Level 3
- Duration: 2 seconds
- No possible attack
- Movement impossible
- No dodge possible
Final Flame occurs, in releasing at the probability of 30%
-
Final Flame (Debuff)
- Debuff Level 4
- Duration: 3 seconds
- No possible attack
- Movement impossible
- No dodge possible
- The chance of inflicting a critical hit is increased by 10%
Mystic Arts
-
Palm Attack
-
Target:
Select One Around Enemy in 1 cell
-
Target:
-
Bed of Lotus Flowers (Buff)
-
Defence increases by
20 20%
-
Defence increases by
-
Lotus Curse (Debuff)
-
Duration:
8 5 seconds -
Every 2 seconds Decreases (Player Level
* 15 * 17) HP
-
Duration:
Withstand (Buff)
- Removed: Dodge attacks and, with a probability of 100% generate [
Opportunity to Attack]
-
Added: Whenever you are attacked, you have a 100% chance of generating [
Opportunity to Attack]
Master Wolf
-
Sonic Wave
-
Cool time:
10 15 seconds -
Added: There is a 25% chance of causing [
Knocked Out]
-
Cool time:
-
Ultimate Sonic wave
-
Cool time:
10 15 seconds -
Added: There is a 50% chance of causing [
Knocked Out]
-
Cool time:
-
Tornado Kick
-
Cool time:
12 15 seconds -
Added: There is a 40% chance of causing [
Wounded eg]
-
Cool time:
-
Ultimate tornado kick
-
Cool time:
12 15 seconds -
Added: There is a 65% chance of causing [
Wounded Leg]
-
Cool time:
-
From the Jaws of Fate (Buff)
- Changed Buff to Debuff
- Buff Level 4
- Duration: 3 seconds
- Movement speed is decreased by 20%
- No dodge possible
Demonic Warrior
-
Nosedive
-
Cool time:
5 6 seconds - There is a 100% chance of invoke combo [
Double Nosedive]
-
Cool time:
-
Double Nosedive
- Attack Range: 5 cell
- Target: Around Enemy in 2 cell
- Cool Time: 12 seconds
- Melee attack power increases by 400
- Shadow energies increases by 300
- There's a 90% chance of leeching (Player Level * 5 ) HP from the enemy
-
Weak Blood-Sucking (Debuff)
-
Every 2s Decreases (Player Level
* 6 * 3) HP - Side Effect: after 5 seconds
- Cast Drain on the enemy
- Every 2s The opponent's HP is reduced by (Player Level * 13) and the player's HP increased by the same
-
Every 2s Decreases (Player Level
-
Reflect (Buff)
- Removed: Reflects the maximum received damage from (Player Level * 20 )
- Removed: No HP Consumption
- Added: You take no damage and return 50% of accumulated damage to all enemies that have attacked you (max. 7500 in PvP per hit)
-
Double Spinning Kick:
-
Added: There is a 25% chance of causing [
Short Blackout]
-
Added: There is a 25% chance of causing [
-
Lucifer's Judgement
-
There is a 100% chance of causing [
Lucifer's Wrath]
-
Lucifer's Wrath
- Buff Level 3
- Duration: 50 seconds
- Inflicts critical hits with a chance of 10%
- Movement speed is increased by 1
-
-
There is a 100% chance of causing [
Flame Druid
-
Sharp Claws (Basic Attack)
-
Cast time:
0.0 0.1 seconds
-
Cast time:
-
Fireball
-
There is a
70% 50% chance of causing [Blackout]
-
There is a
-
Stomp
-
There is a
65% 30% chance of causing [Shock]
-
There is a
-
Firenado
-
Cast time:
1.0 0.2 seconds - Removed: There is a 100% chance of causing [
Short Blackout]
-
Cast time:
-
Nervous (Debuff)
-
Duration:
15 7 seconds
-
Duration:
-
Flame Bear
- Removed: There is a 100% chance of causing [
Evade]
- Removed: There is a 100% chance of causing [
— The maximum 25% is actually 12.5% because it reduces pvp damage by half. Readjusted to 25% in PvP mode.
— Fixed issue in MP consumption reduction effect when using skills, it was being applied twice in some situations.