— The entrance to the Rainbow Battle will be free again.
— Fixed a problem with the Damage Monitor that was causing the game client to crash.
— Added new pieces of legendary treasures into the game:
ㅤ· Every time a player obtains a legendary treasure the server will communicate it through a shout.
ㅤ· There is one per Raid from Act 6 to 7.1
ㅤ· In each Raid Box you will be able to obtain a special coin that will allow you to craft the legendary piece.
ㅤ· These pieces can be crafted at the Legendary Hunter NPC in EastVille.
Name |
Obtention method |
Properties |
|
4x (Extremely rare prize from Infernal Amon’s raid boxes) |
— Protection against level 4 or lower debuffs is increased by 20% — [PvE] Attack power is increased by 150 — [PvE] All enemy’s elemental resistances are decreased by 10 — All elemental energies are increased by 7% |
|
4x (Extremely rare prize from Heavenly Archangel’s raid boxes) |
— Protection against level 4 or lower debuffs is increased by 10% — [PvE] Protection against level 4 or lower debuffs is increased by 10% — [PvE] Attack power is increased by 150 — All elemental energies are increased by 250 — The equipped fairy’s element is increased by 5 |
|
5x (Extremely rare prize from Goddess Zenas’ raid boxes) |
— Maximum HP is increased by 10% os the user’s base amount — All elemental energies are increased by 250 — On attack, there is a 6% chance of receiving
Positive Effect (Level 4) Duration: 7.0 seconds (Cooldown of 20.0 seconds) — [PvE] Increases damage from critical hits by 60%. — [PvE] Cooldown time for the magic skills is decreased by 30% (max. 90%) |
|
5x (Extremely rare prize from Goddess Erenia’s raid boxes) |
— [PvE] Movement speed is increased by 2 — All elemental energies are increased by 250 — [PvE] Attack power is increased by 3% — When you’re defending, there is a 10% chance of receiving
Positive Effect (Level 4) Duration: 5.0 seconds (Cooldown of 25.0 seconds) — [PvE] Decreases HP without dying — Converts 2% of the damage caused into HP healing (Cannot be increased by heal enhancing effects) |
|
6x (Extremely rare prize from Incomplete Fernon’s raid boxes) |
— [PvE] Damage in general Raids is increased by 4% — Damage is increased by 4% — Attack power is increased by 100 Cooldown: 120 seconds Attack Range: Itself Target: Around Allies in 4 cell — There is a 100% chance of causing
Positive Effect (Level 4) Duration: 12.0 seconds — Defence is increased by 20% — Resists forced movement with a probability of 50% — All elemental energies are increased by 5%
Cooldown: 60 seconds Attack Range: 4 cell Target: Around Enemies in 6 cell Mana: 200 — Attack power is increased by 1200 — Elemental energies are increased by 2000 — There is a 90% chance of causing — No penalty for ranged attacks at a close range
General Debuff (Level 3) Duration: 2 seconds — Movement impossible — No attack possible — No dodge possible |
|
5x (Extremely rare prize from Incomplete Cerinia’s raid boxes) |
— Maximum HP is increased by 7% of the user’s base amount — All elemental energies are increased by 250 — [PvE] Attack power is increased by 5% — [PvE] Damage is increased by 5% |
|
5x (Extremely rare prize from Incomplete Kirollas’ raid boxes) |
— Maximum HP is increased by 7% of the user’s base amount — All elemental energies are increased by 250 — [PvE] Attack power is increased by 5% — [PvE] All enemy’s elemental resistances are decreased by 6 |
|
6x (Extremely rare prize from Incomplete Belial’s raid boxes) |
— Maximum HP is increased by 7% of the user’s base amount — All elemental energies are increased by 250 — [PvE] Attack power is increased by 5% — [PvE] Cooldown time for the skills is decreased by 10% (max. 20%) |
— General changes
— Removed point penalization in Rainbow Battle. The amount of points will stay the same even if the player loses the match.
— Increased the penalty for disconnecting during a Rainbow Battle from -30 to -50 points.
— Removed the penalization for using a ranged attack at a distance of 2 fields.
— Tattoos have been temporarily disabled in the Rainbow Battle until they are adapted in the upcoming rebalance patch.
— The amount of enemies to hunt in the daily quest of Act 7 and Act 6 has been reduced by half.
— Increased the inventory’s gold limit from 1.000.000.000 to 2.000.000.000
Note: The maximum value in EastBazar remains 1,000,000 due to client limitations.
— From now on, Lady Calvina, Lord Morcos, Lord Hatus and Lord Berios’ Costume Wings and every piece from the Jotun Set will be considered Legendary Treasures as well.
— Modified the following pieces of equipment:
Name |
Old |
New |
|
[NEW] — [PvE] Damage inside Act 5 and 5.2 is increased by 4% |
|
|
— All elemental energies are increased by |
— All elemental energies are increased by 150 [NEW] — [PvE] Damage inside Act 5 and 5.2 is increased by 4% |
|
— All elemental energies are increased by |
— All elemental energies are increased by 150 [NEW] — [PvE] Damage inside Act 5 and 5.2 is increased by 4% |
|
[NEW] — [PvE] Damage inside Act 5 and 5.2 is increased by 6% |
|
|
[NEW] — [PvE] Damage in Witch Laurena Raid is increased by 4% |
|
|
[NEW] — [PvE] Damage in Witch Laurena Raid is increased by 4% |
|
|
[NEW] — [PvE] Damage in Witch Laurena Raid is increased by 4% |
|
|
— Damage in Erenia Raid is increased by |
[NEW] — All elemental energies are increased by 100 — Damage in Erenia Raid is increased by 4% |
|
— Damage in Zenas’ Raid is increased by |
[NEW] — All elemental energies are increased by 100 — Damage in Zenas’ Raid is increased by 4% |
|
— Damage in Infernal Amon Raid is increased by — Damage in Erenia Raid is increased by |
[NEW] — All elemental energies are increased by 100 — Damage in Infernal Amon Raid is increased by 4% — Damage in Erenia Raid is increased by 4% |
|
— Damage in Heavenly Archangel Raid is increased by — Damage in Zenas’ Raid is increased by |
[NEW] — All elemental energies are increased by 100 — Damage in Heavenly Archangel Raid is increased by 4% — Damage in Zenas’ Raid is increased by 4% |
|
— Damage in Infernal Amon Raid is increased by — Damage in Erenia Raid is increased by |
[NEW] — All elemental energies are increased by 100 — Damage in Infernal Amon Raid is increased by 4% — Damage in Erenia Raid is increased by 4% |
|
— Damage in Heavenly Archangel Raid is increased by — Damage in Zenas’ Raid is increased by |
[NEW] — All elemental energies are increased by 100 — Damage in Heavenly Archangel Raid is increased by 4% — Damage in Zenas’ Raid is increased by 4% |
|
[NEW] — [PvE] Damage inside Act 6 and 6.2 is increased by 6% |
— Jötunheim’s Real Map changes
— Reduced the time required to take control of a monolith by 4 times.
— Reduced the points received as a reward for controlling a monolith from 30 to 15.
— Increased the respawn time of the monolith from 10 to 15 minutes.
— From now on, streaks will disappear after staying 45 seconds out of combat.
— Staying in the base for more than 40 seconds will cause a debuff that reduces the movement speed and damage caused, it also halves the amount of points, gold and fame received. It disappears upon taking an assistance, a kill or after being killed.
— Staying in the base for more than 120 seconds will cause the player to be kicked off the map and to lose 150 points.
— Staying out of combat for more than 180 seconds will cause a debuff that reduces the movement speed and damage caused, it also halves the amount of points, gold and fame received. It disappears upon taking an assistance, a kill or after being killed.
— Reduced the duration of the Act 4’s curse (received upon death) from 30 to 15 seconds.
— From now on, players that die inside Jotunheim’s Realm will have their faction changed to the one with fewer players and sent back to the base after 15 seconds.
— Removed the healing effect from the buff that’s given by the tower located on each side’s base.
— HP potions will only be usable upon staying 10 seconds out of combat.
— Specialists Rebalance
|
Info |
Old |
New |
|
Positive Effect |
— Every 2 seconds: Recovers |
— Every 2 seconds: Recovers 8% HP |
— Tattoo Rebalance
Info |
Old |
New |
|
|
Skill |
— Attack power is increased by 1/1/1/2/2/3/3/4/5/7% |
— Attack power is increased by 1/1/1/2/2/3/3/4/5/9% |
|
Negative Effect |
Duration: — Reduces the strength of healing and leaching effects by |
Duration: 7 seconds — Reduces the strength of healing and leeching effects by 50% |
Info |
New |
|
|
Positive Effect |
[NEW] — Ranged damage is increased 1/1/1/2/2/2/3/3/3/4% |
Regards,
Eastmile.org