Update 5.6 Alpha

  • Greetings, Eastmile players.


    After hard work in this update and with the organization of what is coming soon, I am pleased to announce being one of the first (if not the first) to release the Raid Caligor as in the official server, but with a special esence of Eastmile.


    These days we will have some interesting events.

    1. From the day Saturday (January 19), just after the opening of the server after the patch, there will be a double experience and double reputation until Monday 21 at 23:59.
    2. On Sunday (January 20) the Eastmile team will organize several events to bring all the players together and take advantage of the experience and fame events that will be active throughout the day.


    All of us have been players and we understand that there are certain things that can be solved so that there are more happy people. So we have decided that there is no PVP mode while Caligor is alive. This way if someone wants to get their rewards, you can get it and kill the Caligor. The PVP mode will be activated after 30 seconds (for more information you can check the post below). This is just one of the changes to the balance of the game that we have made in this update.


    If you want to know everything new about this pache, you can click here -> Patch 5.6



    We hope you enjoy Eastmile.





    Your Eastmile Team.

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    Lore


    Become a master of shades, send Caligor back to darkness and save the world from falling!


    A new threat lurks the lands of Eastmile. Myrmidons of the shadows are making ready for the arrival of Caligor, The Golden Titan. Stop him! Otherwise he will tear apart everything you tresure. Now is the time to return to the frozen lands of Glacernon and enter new icy badlands to face the dark side. Fight the darkness and defeat your enemies as a Seer, Demon Hunter or Demon Slayer.


    The rift located in the top of the Bitoren Tundra is open wide after a slowly but steady thaw, caused by the storm that once whipped Glacerus, and heads to the entrance of an Unknown Land, where new enemies from the darkness await you to cut your path, willing to let Caligor retrieve all the power.


    Caligor, The Golden Titan is a frightening for who comes from the deepest darkness and is ready to end it all and submit our world in the shadows for all the eternity. Be careful with this monster! He's huge, extremely powerful and gains his power from the dark side; the darkness and the fear of our hearts, and from everywhere in our world, feed him to make him stronger.


    We are still unsure of the potential threat it can be, but it seems it has something to be with the volcano and the curse of the Blazing Sword. A misterious traveler appeared and destroyed the outer seal of the Blazing Sword, he was the one who brought the eternal flames of the Fire Gods in the past. The Fire Heroes and the ancient people from the Blazing Sword's temple could witness how this traveler passed away consumed by flames, however recent news say that creatures from another world just came and also that his soul did never reach heaven. It seems it could have been taken by the shadows that are now threatening Glacernon with the arrival of Caligor.


    Some rumors reached us saying that he has been found in new and unknown lands of Glacernon (we're not totally sure about the veracity of those rumors but they seem to be trustworthy), so it is very possible for you to face the fearsome Mysterious Traveler who survived the attack in the Region of the Blazing Sword (Act 5.2), stuck again in something murky. We do not know yet the exact way he managed to survive nor how he became so powerful, and decided to submit to the will of darkness. Watch out with him!


    We suspect that he made some kind of a pact with the evil forces or sold his soul to the demon or a superior being, so the destruction of the seal that kept sleeping the power of fire was part of that pact, and now he became a loyal servant of the darkness aswell as new forces we don't understand yet. He's probably related to a bunch more of dangerous things that threaten our world and might even be interwined with previous events like the awakening of the dragons, the frozen brothers and even the time portals to other dimensions.


    But it is not all about bad news, with the imminent arrival of Caligor, The Golden Titan, some reinforcements from another world have showed aswell to support us in angelic and demonic ways towards the crucial battle against Caligor.




    Raid Caligor Process


    As in the common stages of Glacernon, you will fight divided by Angel and Demon teams. The main objective is to defeat Caligor, The Golden Titan. If his HP decreases from a fixed amount, the portal will lock. If you die, you will restart from the same spot of the Raid.


    Opening Schedule


    The Raid will open for 1h each Saturday and Sunday at (16:00) and (20:00) CEST. (This is 4 times throughout the weekend).


    PS: We might manually open additional Raids during the Alpha testing according to the community feedback, also the schedule is subject to changes.




    Requirements


    • To access the Raid you must be at least at level 80.
    • If a team deals a minimum of 1% of damage more than the other team, they will be proclaimed as winners (and the other team as losers).
    • Unless the difference is at least 1% of damage, none will win and there won't be rewards.
    • If Caligor falls before the 20 minutes mark, the price for both teams will increase.
    • If the Raid is completed only by one team and there is noone from the other team, the reward will be the lower possible.
    • To apply for the reward the faction must have dealt at least 1% of damage to Caligor.
    • Regardless of the faction each character must deal 1000 damage to Caligor in order to receive the rewards.
    • In each Raid you will be assigned to the team with the least players to balance the battle and you will remain in that one until the end, thus your Glacernon faction has nothing to do with your Raid faction.
    • If you join the portal of your faction (in the lower part of the map) you will appear automatically in your team's area, in the Caligor's Realm, but upon leaving you will restart from the point where you left.
    • If you get in or out by the upper portal from your faction you will appear there aswell, and won't be redirected to your faction's safe area.
    • In order to get the rewards Caligor must have been defeated, if the Raid ends and Caligor remains alive no rewards will be given.
    • At the end of the Raid, each player will reappear in the revival area of their Citadel.
    • The battle between factions won't start until 30 seconds after Caligor's death, so before then players from different teams will not be able to kill eachother, and right after Caligor dies there will be a brief period of time for players to leave in case they don't feel like battling other players.
    • If this last event occurs, the battle will remain until the leftover time from the 60 minutes of the Raid's lenght has ended.

    (PROVISIONAL) Since the Raid is intented to be a massive battle between many players and there aren't that many active right now, Caligor will be nerfed and constantly balanced while the game continues its development and according to the feedback from the community.




    Cases Winning faction Losing faction
    Less than 20 minutes
    and 20% damage or more

    Caligor's Glowing Treasure Chest x1

    Caligor's Spirit x1

    Reputation: Character level x50

    Caligor's Treasure Chest x1

    Caligor's Spirit x1

    Reputation: Character level x25

    Less than 20 minutes
    and less than 20% damage
    -

    Caligor's Regular Treasure Chest x1

    Caligor's Spirit x1

    Reputation: Character level x15

    More than 20 minutes
    and 20% damage or more

    Caligor's Treasure Chest x1

    Caligor's Spirit x1

    Reputation: Character level x35

    Caligor's Regular Treasure Chest x1

    Caligor's Spirit x1

    Reputation: Character level x15

    More than 20 minutes
    and less than 20% damage
    -

    Caligor's Spirit x1

    Reputation: Character level x5

    100% damage

    Caligor's Spirit x1

    Reputation: Character level x5

    -