Balance changes and Raids improvements

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    • Changes have been made to the Lord Draco Raid:

    ⠀⠀⠀— Now the Raid is 8 players.

    ⠀⠀⠀— Boss stats have been increased to last longer at higher levels (it's not definitive).

    • Craft changes:

    ⠀⠀⠀— Removed craft specialist 5

    ⠀⠀⠀— Draco's Claw x1 Small Ruby of Completion x5

    ⠀⠀⠀— Draco's Claw x1 Ruby of Completion x5

    ⠀⠀⠀— Draco's Claw x5 Shiny Sky Blue Gemstone (800k gold) x5



    Changes have been made to the Glacerus Raid:

    ⠀⠀⠀— Now the Raid is 8 players.

    ⠀⠀⠀— Boss stats have been increased to last longer at higher levels.

    • Craft changes:

    ⠀⠀⠀— Removed craft specialist 5

    ⠀⠀⠀— Glacerus's Mane x1 Small Sapphire of Completion x5

    ⠀⠀⠀— Glacerus's Mane x1 Sapphire of Completion x5

    ⠀⠀⠀— Glacerus's Mane x5 Shiny Sky Blue Gemstone (800k gold) x5


    • Gems added:


    General changes


    ⠀⠀⠀— Act 6 family maps have been removed to improve server stability, prevent the accumulation of many entities, and to balance gold adquired.


    ⠀⠀⠀— The general aggro limit has been increased from 5  10, so that now the total number of enemies that can follow you and if you have a pet and companion goes from 15  30 in total.


    ⠀⠀⠀— The experience gained from enemies in Volcano has been increased.


    ⠀⠀⠀— The experience gained from enemies in Act 6 has been increased.


    ⠀⠀⠀— Now the Celestial Arena and Infernal Arena maps are general maps, upon entering it will no longer give you a random faction nor will PvP be active.


    ⠀⠀⠀— Since the Ruins and Sands maps from Act 6 are no longer familiar maps, the Shadow Tower Blessing will now apply.


    ⠀⠀⠀— Legendary Cryophoenix health has been lowered to half (it's not definitive).


    ⠀⠀⠀— Infernal Guardian, Heavenly Guardian, and Dark Nymph health have been lowered as they are no longer familiar bosses (it's not definitive).


    ⠀⠀⠀— Now the Heir of Amon will appear in Infernal Arena  Infernal Gate


    ⠀⠀⠀— Now the Heir of the Archangel will appear in Heavenly Arena  Heavenly Gate


    ⠀⠀⠀— The Infernal Guardian is now in Infernal Ruins II  Infernal Arena


    ⠀⠀⠀— Now the Heavenly Guardian is in Heavenly Ruins II  Heavenly Arena


    ⠀⠀⠀— The visual effect of the Amulet of the Fire Heroes and the Mystic Glacier has been changed, and it will now also be visible when equipped by a Martial Artist.


    The enemies of some maps of Act 6.2 have been changed:


    ⠀⠀⠀— In Frozen Ruins I there will now be Garads, Garads Berserkers, and Cryopardos (animals).


    ⠀⠀⠀— In Icy Ruins II there will now be Cryophoenix, Swords of Nuriel and Icy Energies (monsters).


    ⠀⠀⠀— In Corrupted Ruins, Spectrums have been exchanged for Spirits (there will still be Garads Berserkers).


    ⠀⠀⠀— In Corrupted Ruins I there will now only be Spirits.


    ⠀⠀⠀— In Corrupted Ruins II there will now only be Spectrums.


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    SPS

    yv1e1xxoza.pngWild Keeper:

            5889.png | Throw the boomerang (Basic Attack)

    ⠀⠀⠀ — Target: Select One Around enemy in 1 cell


    mibzkochlu.pngCrusader:

            5889.png | Elemental Attack (Basic Attack)

    ⠀⠀⠀ — Target: Select One Around enemy in 1 cell



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    ⠀⠀⠀— Added supergel and superwax hair styles for the Martial Artist.


    ⠀⠀⠀— Draco and Glacerus Amulets have been added as rewards in the Martial Artist's SP 1 and 2 missions respectively.


    ⠀⠀⠀— New helmets have been added. Visually they are only available for swordsman, archer and mage. The adventurer and martial artist can be equally equipped to have their effects, but their appearance will not be visible on the character's head.